Are ‘Books’ Electric?

elecbookInclusion in Publication:

‘Are ‘Books’ Electric? Some possibilities for the artist’s book in the 21st Century’. Bodman, S. L. In: Derdyk, E., ed. (2013) entre ser um e ser mil: o objecto livro e suas poéticas.Os “livros” são eléctricos: São Paulo, Brazil: Senac, pp. 121-143 ISBN 9788539603596

Sarah Bodman (Senior Research Fellow for Artists’ Books and Programme Leader for MA Multidisciplinary Printmaking at UWE) reviewed my book work Is it a game or is it real? as part of the book publication entre ser um e ser mil: o objecto livro e suas poéticas (Between being and being one thousand | The book object and its poetic). Sarah’s chapter entitled Are ‘Books’ Electric? Some possibilities for the artist’s book in the 21st Century discusses the print on demand method and digitisation of printed texts that was utilised in the production and conceptualisation of Is it a game or is it real? The chapter also covers further aspects of digitisation in the field of book arts and is introduced as follows:

As Ulises Carrión stated in The New Art of Making Books in 1975: a book is a sequence of spaces. Over the last 36 years, the book as a physical space has undergone some dramatic changes in concept, format and reception. A book is still a sequence of spaces, a sequence of pages, but it is the container of those spaces that has altered. With the advances in digital technologies over the latter part of the 20th Century for computers and mobile phones, and more recently the iPad, iPod, Kindle and e-readers, the physical space of the book as artwork has also been offered an exciting new opportunity for viewing and interacting with its audience. The availability of publish-on-demand (POD), has also offered artists some new methods for creating and marketing their books. From an AHRC funded project (2008-2010): What will be the canon for the artist’s book in the 21st Century?, this chapter reflects on elements of the research and discussion, considering the possibilities for contemporary artists’ books today. It looks at some examples of artists using both traditional and digital means of production, and how these artists have integrated new technologies into their creative practice.